![]() ![]() As soon as you're placed into a skirmish you must be ready to fight, and while I prefer the Civ style of methodical, slow-paced gameplay to the non-stop action of the likes of Company of Heroes 2, Cruasader II proficiently sits in the middle ground between the two. Unlike games such as the Civilization series, Stronghold Crusader II doesn't grant you a large period of time to develop your society and build upon your fledgling society. ![]() The most difficulty I had was in building structures in "neutral" areas of the battlefield, as far too often would the enemy send his archers out and lay to rest my workers at my quarries, spoiling the foundations of my economy and forcing me to think on my toes in regards to how I was going to keep my settlement ticking along. The game maintains a light tone, with it balancing its gameplay between combat and the minutiae of city management adeptly and only occasionally veering into frustration as your progress become undone by enemy sieges. Maintaining all of your responsibilities is a difficult task, though it rarely becomes stressful. In order to prevent them from doing this you're going to want to build sturdy walls around your castle, therefore meaning you're going to need stone, which in turn needs a quarry to be built, which will need workers in order to gather supplies, who need food to eat and hovels to keep sheltered. After your enemy (or, in later skirmishes, enemies) fortifies their castle, they will then proceed to repeatedly attempt to overthrow your leader, the most valuable unit in your populace, by storming your castle, breaching its walls and mercilessly killing everyone. My first few attempts at this were futile, as focusing upon one specific area of leadership-be it military, food/material production or general governance-led to my settlement becoming unbalanced and my people unable to adequately defend themselves against my foe's constant barrage of attacks.Ĭrusader II doesn't provide you with a great deal of breathing room. was a little off-putting, as I'm a man who enjoys tinkering in the menus of my PC games.Ĭrusader II will place you against a myriad of different enemies in its single-player Skirmish mode and the key to victory is to essentially build a stronger, more well-equipped castle than them (putting your thumb on your nose and chanting "my castle is bigger than yours!" is optional). I enjoyed simply watching the game do its thing and go about its business, though a lack of different graphics options for textures, lighting etc. RTS games aren't typically graphically intensive, and Crusader II is no exception but its art style has such warmth and its animations are so meticulously detailed that it's impossible to not be charmed by it. The first thing that you'll notice when making your initial tentative steps into Stronghold Crusader II is the level of detail that's been invested into making its world as joyous to behold for the player as possible. ![]()
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